Machamp

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Machoke's sprite #067 Machoke#069 Bellsprout Bellsprout's sprite


Machamp#068
Art by Ken Sugimori
Generation
   I   
Type
   Fighting   
Evolves From

Art by Ken Sugimori

   Machoke   
   Evolve by Empty trade   
Base Stats
  HP 
90
Att
130
Def
80
SpA
65
SpDef
85
Speed
55
EV Yield
Total 3
  HP 
0
Att
3
Def
0
SpA
0
SpDef
0
Speed
0
Catch Rate
   45   
Gender Ratio
   87.5%   
   12.5%   
Exp to Lvl. 100
   23844416   
Base Experience
   193   
Rarity
   Uncatchable   
Height
   1.6m   
Weight
   130kg   
Abilities
Guts
First
No Guard
Second
Steadfast
Hidden

Machamp is a Fighting-type Pokémon. It is the final evolution in the Machop line. Machamp evolves from Machoke by trading. With a Medium Slow experience type, Machamp reaches level 100 at approximately 9.1 million experience.


Locations

Machamp can be caught at the locations listed below:

  • Splitting River Reserve - #2
  • Key: #1 - Easy, #2 - under 1 hour, #3 - 1-5 hours, #4 - 5-15 hours, #5 - 15+ hours

    Move Set

    Level-up

    Italics - Indicates STAB Bonus. Bold - Indicates a Broken Move.

    LevelMoveElementTypePowerAccuracy
    --- Wide Guard Rock Status 0 100
    --- Low Kick Fighting Physical varies 100
    --- Leer Normal Status 0 100
    --- Focus Energy Normal Status 0 100
    --- Karate Chop Fighting Physical 50 100
    7 Focus Energy Normal Status 0 100
    10 Karate Chop Fighting Physical 50 100
    19 Foresight Normal Status 0 100
    22 Seismic Toss Fighting Physical 0 100
    25 Revenge Fighting Physical 90 100
    32 Vital Throw Fighting Physical 70 100
    36 Submission Fighting Physical 80 80
    40 Wake-Up Slap Fighting Physical 60 100
    44 Cross Chop Fighting Physical 100 80
    51 Scary Face Normal Status 0 100
    55 DynamicPunch Fighting Physical 100 50




    TM

    Italics - Indicates STAB Bonus. Bold - Indicates a Broken Move.

    TMMoveElementTypePowerAccuracy
    TM-Poison.png TM06 Toxic Poison Status 0 90
    TM-Fighting.png TM08 Bulk Up Fighting Status 0 100
    TM-Normal.png TM10 Hidden Power Normal Special 60 100
    TM-Fire.png TM11 Sunny Day Fire Status 0 100
    TM-Normal.png TM15 Hyper Beam Normal Special 150 90
    TM-Psychic.png TM16 Light Screen Psychic Status 0 100
    TM-Normal.png TM17 Protect Normal Status 0 100
    TM-Ground.png TM26 Earthquake Ground Physical 100 100
    TM-Normal.png TM27 Return Normal Physical Varies 100
    TM-Ground.png TM28 Dig Ground Physical 80 100
    TM-Fighting.png TM31 Brick Break Fighting Physical 75 100
    TM-Fire.png TM35 Flamethrower Fire Special 95 100
    TM-Fire.png TM38 Fire Blast Fire Special 120 85
    TM-Rock.png TM39 Rock Tomb Rock Physical 50 80
    TM-Normal.png TM42 Facade Normal Physical 70 100
    TM-Psychic.png TM44 Rest Psychic Status 0 100
    TM-Fighting.png TM47 Low Sweep Fighting Physical 65 100
    TM-Fighting.png TM52 Focus Blast Fighting Special 120 70
    TM-Dark.png TM66 Payback Dark Physical 50 100
    TM-Rock.png TM71 Stone Edge Rock Physical 100 80
    TM-Ground.png TM78 Bulldoze Ground Physical 60 100
    TM-Rock.png TM80 Rock Slide Rock Physical 75 90
    TM-Poison.png TM84 Poison Jab Poison Physical 80 100
    TM-Normal.png TM87 Swagger Normal Status 0 90
    TM-Normal.png TM90 Substitute Normal Status 0 100
    TM-Fighting.png TM94 Rock Smash Fighting Physical 40 100
      Refer to here for a full list of TMs.



    Event Move Tutor

    Italics - Indicates STAB Bonus. Bold - Indicates a Broken Move.

    MoveElementTypePowerAccuracyPriceEventTime
    Fire Punch Fire Physical 75 100 15 Event Coin Burnt Tower 2023
    Ice Punch Ice Physical 75 100 15 Event Coin Burnt Tower 2023
    Low Kick Fighting Physical varies 100 4 Disc Fragments Minusoft 2021
    Sleep Talk Normal Status 0 100 20 Gift Pieces NorthBell 2022
    Superpower Fighting Physical 120 100 15 Event Coin Burnt Tower 2023
    Thunderpunch Electric Physical 75 100 TBD TBD TBD
      Refer to this article for more details on tutor-teachable moves.



    Effectiveness

    Under normal conditions, Machamp is:

    Neutral:

       Normal       Fighting      Poison      Ground      Ghost      Steel      Fire      Water   

       Grass      Electric      Ice      Dragon   

    Weak To:

       Flying       Psychic   

    Immune To:

       None   

    Resistant To:

       Rock      Bug      Dark   

    Notes:
    Based off of the official Pokémon games' weaknesses as of generation 5.


    External Links

    Machamp's B/W Serebii

    Machamp's Bulbapedia

    Machamp's Playerdex data