Difference between revisions of "Happiness"
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| − | <td> Fainting a pokemon (only at LVL | + | <td> Fainting a pokemon (only at LVL 100) </td> |
<td colspan="3"> +1 </td> | <td colspan="3"> +1 </td> | ||
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Revision as of 02:29, 14 February 2017
Happiness also referred to by fans as friendship, is a measurement of how much a Pokémon is attached to its Trainer and enjoys being in their care. It affects the evolution of certain Pokémon, the power of Return and Frustration. Certain events increase a Pokémon's friendship (gaining a level, walking a certain amount of steps) or decrease it (fainting). The Pokemon must be following the trainer to gain happiness. Biking does not increase happiness.
| Happiness : | 0 to 99 | 100 to 199 | 200 to 255 |
|---|---|---|---|
| Event | Change | ||
| Walking 256 steps | +1 | ||
| Using Vitamins | +5 | +3 | +2 |
| Level up | +5 | +3 | +2 |
| Using EV-lowering Berries | +10 | +5 | +2 |
| Fainting a pokemon (only at LVL 100) | +1 | ||
| Fainting | -1 | ||
| Trading | Reset to 70 | ||